Monthly Archives: November 2014

Writing that Moves: #1 Reason Your Story Fails

Simple: you don’t really know your characters. Advertisements

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Writing that Moves: Choosing Detail

Contrary to what you may have read, the author mentioned the curtains for a reason and made them blue for a reason! Either that, or he was a crappy writer. I’m interrupting my look at “The Cask of Amontillado” to … Continue reading

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Writing that Moves: Amontillado, Part 4

For those who are coming to this late, I’m critiquing Poe’s story on the level of craft, to demonstrate things to look for in writing when you are reading stories you’d like to emulate. There were no attendants at home; … Continue reading

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Depression and Evo Psych: Fighting Yourself, So the Group Can Win

There are several models of depression that psychologists have arrived at from consideration of its potentially adaptive function. Some are weaker than others; some are mutually compatible. When I posted a Facebook link to the Wikipedia article giving an overview … Continue reading

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Writing that Moves: Amontillado, Part 3

This continues my look at the technique used in Poe’s story. Since this is a longer excerpt, I’m placing it below. General Notes: The narrator recounts how he found and began to deceive Fortunato during a carnival. The narrator does … Continue reading

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Writing that Moves: Amontillado, Part 2

This continues my look at the technique used in Poe’s story. I’m doing these not so much to critique the story but to test and build up a vocabulary to help myself and others read with attention at the level … Continue reading

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Low-Resolution Fantasy, a Defense of “Bad” Art

I’ve always felt I missed something important about why my first encounters with Dungeons & Dragons were so powerful to me. When I wrote my essay for Baen early this year, I began to fit some pieces together, but as … Continue reading

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