A Long Trip with Lucius, Part 6

At six a.m., full dark, Lucius killed the nagging alarm clock with several badly aimed swats. We hastily dressed, took brief turns in the bathroom for essentials but no showers, and got checked out.

Gullivar drove. The last night’s fog had laid down a blanket of frost that shone under the headlights. Clouds hid the stars. We made a brief stop at a Burger King a few blocks away to get Lucius a thirty-two-ounce Diet Pepsi, found 197 south, and then wound up out of the Gorge and onto the high rangeland. After half an hour we’d left the sleeping hamlet of Dufur well behind and the sky began to lighten, revealing brown scrubland populated with sagebrush and a few lonely juniper.

“Uh oh,” Gullivar said. I pulled forward from the back seat to see him glancing frantically from the speedometer to the road. “We never filled up last night, did we?” The needle hovered just above empty. “What’s the next town?”

Continue reading

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The One that Got Away

I recently went on a camping trip with my family to the Crooked River, where I took the picture attached to this installment of the gamer novel. When I originally wrote the camping chapters back in 1998, I’d been going by childhood memory and got a few details wrong. There are few ponderosa along the river, mostly ancient juniper, so I’ve corrected that. I’m fond of these, especially chapter 25.

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Writing, Evo Psych, Fiction — What’s the Heck Is This Blog About?

To those of you regularly checking in, this blog may seem to be unfocused and amorphous. I hope to show that it’s simply got a long arc. Just now, I posted the twenty-second chapter of my 1980s precocious-young-gamers novel, just past the halfway point, and will get the rest of the book up within a month or so. I explore a lot of my own history and my obsessions in it. Dip in at any point, and see if what’s going on is of interest, and feel free to nitpick it in the comments. A book can never be nitpicked enough, and I’m not touchy.

I will finish my recollection of the road trip with Lucius Shepard. I don’t want to be “the Lucius Guy,” but a few friends want to know more about him and I want to set it down before it fades from memory.

I may or may not publish a series of ruminations I’ve written down on gender politics and evo psych. If I don’t, well, I don’t. If I do, well, I hope I exhaust the topic for myself in short order.

With that done, I’ll have the territory of this blog well circumscribed, and I’ll focus in on one or two topics that can hang together.

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Two Books to Read and Re-read

I’ve been collecting thoughts offline about the dismaying politicization of science by the left and right. The file has gotten long. It occurs to me that if you read just two books with close attention, you’ll be equipped to cut through the fog of a lot of agenda-driven, dubious right-wing and left-wing sociology and psychology. If you are in college pursuing a liberal-arts degree and you haven’t read these books, I strongly urge you to read them as soon as possible.

They are:

The Blank Slate by Steven Pinker
Guns, Germs, and Steel

by Jared Diamond The careful scholarship in these books comprise the most powerful, cogent fact-based arguments against racism and sexism (both male and female sexism) that I know of in popular literature. The Blank Slate explores our evolved versus conditioned mental functions and habits. Pinker is left-leaning and describes himself as an equity feminist, someone who believes in the equal dignity and rights of men and women. He brings in right-wing and left-wing politics for criticism, but especially arguments that assume that sex roles are completely arbitrary and that the human brain can be programmed any way you like. Pinker is sympathetic to how the concept of ingrained human drives and perceptual habits can be used to rationalize injustice and a broken status quo, but he stresses that we do ourselves no favors in attributing the wrong pressures to and then applying the wrong remedies for behaviors that are racist, sexist, and otherwise antisocial.

Guns, Germs, and Steel is a good counterpart to The Blank Slate, and likewise fearlessly treads politically sensitive ground. It dares to tackle head on the question of why some human groups are less technologically advanced than others. A widespread intuition on the political right is that Europeans and Asians in colder climes had to be more industrious than their cousins at warmer latitudes, that perhaps they faced greater selective pressure to develop analytical brains. This is a reasonable line of argument. Guns, Germs, and Steel, however, demonstrates why it is almost certainly wrong: human evolved capacities are likely not at issue, and geography and domesticable native plants and animals more than anything gave certain cultures a huge edge. This book can correct several naïve habits of mind and misconceptions promoted by mythology. Though I don’t think Diamond brings in Genesis explicitly, his observations about plants and the long, slow rise of agriculture strongly contradict the image of an Edenic ancestral environment.

Shying away from difficult, politically charged questions does no one any good. As Pinker emphasizes, we have enormously flexible brains and an innate sense of justice. That a certain behavior is natural doesn’t mean it’s right. That things are a certain way does not mean they ought to be that way. This is the very foundation of liberal thought, and yet some liberals reject it in favor of what seems a politically expedient line of reasoning or shout down any argument that might possibly have been appropriated and twisted by a Nazi. In the long run, these tactics only hold back progress.

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Northwest Vignettes

This guy below was not like my dad, who was Catholic and, arguably, Buddhist. I did not live in this house, but I experienced this day, and watched the mountain from outside Portland.

This is an odd book. For those not interested in roleplaying games or werewuffs or vampires, I invite you to check out the Oregon chapters, like this one; for those not interested in either Oregon or Dungeons & Dragons-type stuff, yeah, give it a pass. I’ll keep making additions to the chapter page, but I won’t announce most of them.

* * *

The next morning dawned as sunny and warm as the day before. Steve joined his parents for breakfast in the kitchen. On Sundays, they tried to eat together in lieu of going to church. When Curt, a Catholic, asked him about his religion a couple years ago, he’d given some evasive replies, and Curt declared him an Agnostic. “Religion,” said Steve’s dad once, “is like collecting ancient postage stamps — not my hobby. I guess someone’s got to make it their business. But people don’t need religion to be good, and it won’t keep them from being jerks. My religion is a fine day on the river and a view of the mountains.”

The sun was just over Hood, and Steve’s mom had abandoned her plate to sip coffee by the bay windows overlooking the rear yard. Her long auburn hair glowed in the light, a few stray translucent strands waving free; she still had on her bathrobe, but she held herself with the severe dignity she always managed. Two streets below, a cul-de-sac poked out to the edge of a slope, and a small crowd of people had gathered there, shielding their eyes and straining northeastward. Steve approached the window for a better look. “What are they doing?”

His mom extended a finger past her cup handle. “Something big’s going on. It’s the mountain.”

“The mountain” usually meant Mt. Hood, but that’s not where the crowd directed their attention. A fat column of slate-gray cloud thrust up out of St. Helens’ white skirt, the top pointing eastward. His dad got up from his chair, and turned on the fourteen-inch TV at the kitchen counter. An alarming closeup of the volcano was being shown, with the local news-station logo underneath: the cloud boiled with growing fury.

Steve’s dad turned up the volume: “…As many as forty researchers still remain within the restricted zone. Experts say that everyone should remain as far from the mountain as possible. Roads are being closed in a wider area and travelers rerouted west. People are ordered to evacuate the Toutle and Cowlitz drainages, as volcanic flows may cause those rivers to crest at record levels. The ash is expected to fall on Yakima within hours. Crowds there have already begun stocking up on particle masks, and duct tape to seal windows. We now bring you a professor from the US Geological Survey to explain what is happening…”

“My God,” said Steve’s dad.

* * *

More…

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“On the Nose” and the Value of Play

Lucius introduced me to the phrase “on the nose” in criticizing a passage I wrote: “In this bit where the guy’s wife is asking him questions, it’s too on-the-nose. People don’t usually talk like this, pursuing a straight-line goal. They circle the issue. Once I listened to a couple ladies in a Laundromat discussing the characters in their favorite soap opera, and I realized they were talking about themselves.” By which Lucius meant that they were using the characters as their proxies and speaking in subtext.

(The story he was critiquing, by the way, was “Niche” over at Litropolis.com, in case you’re interested. To resolve the issue, I had the guy and his wife talk past each other, each pursuing a separate straight-line goal in the brief dialog, thereby shifting the emphasis from the exposition toward the characters, their relationship, and their different priorities. Lucius spent a few hours helping me with “Niche.” I remember his calling me up at Microsoft after I sent him the last draft in ’99: “There are a few good, strong Teutonic constructions in there; I think it’s ready.” I never did sell it, though.)

Being a slow student, I have taken pretty much all this time, fifteen years, to observe a more general lesson in “on the nose”: we all speak in subtext. Even when we’re pursuing an argument — or writing a blog post — we’re really, primarily being sneaky and pursuing another agenda, even if we’re not aware of it. Often that agenda is to gain status or reassurance.

Feeling anxious and ungrounded lately, I started an online talk with my friends Jonathan Tweet, Rob Furey, and Alex Lamb about the topic of happiness, especially from a neurological and evolutionary perspective, with the goal of being happier myself and having more satisfying connections with people. Since I’ve moved to central Oregon and started relating to new people, I’ve become more conscious of the ways I blunder toward my goals in conversation, and I’m trying to pay more attention to the subtext of what people are saying to me. Understanding where people are coming from takes time, though. In writing fiction, you get to decide (more or less) where your characters are coming from; you don’t have to observe them and gain their trust. You can project whatever personal issues you want on them — they’re nothing but you, after all. Other people aren’t, though, a fact that should be obvious but often isn’t. When we become outraged or infatuated with people, as I observed in my post about Jung and projection, we’re generally relating to our unconscious selves.

To parse the subtext of a person’s speech, we need to get to know them. The best way is to gain their trust, and the quickest way to do that is to do something fun and non-goal-oriented with them. I’ve joined a Dungeons & Dragons group here in town. It’s been about two decades since I was in a regular D&D group, and it’s taken me a while to get back into the spirit of this activity. At first I was very goal-oriented. I’ve hung out with experienced storytellers for a very long time, and I kept thinking of ways that the DM — I am a player, not the storyteller, in this group — might improve his story, but this group has been together a while, and they’ve developed their own culture with their own ways of relating to each other. I’ve been obliged to sit back and observe and try to figure out what’s fun about this activity for them and what each is individually getting out of it and to be slower than usual to put my oar in and try to “improve” the game.

I think this discipline will make me a better writer, but more importantly, I think it will make me a better person.

D&D (what Lucius referred to once as “Dumb & Dumber” — ah well) is an improvisational game, and as I’ve said, I think this kind of play can help us to get to know people and improve the ways we relate to them and maybe improve the efficiency of our work collaborations with them. The following lecture by the aforementioned Alex Lamb, my good friend and coincidentally also a student of Lucius’, has informed my thinking:

And so has this Ted talk on play, presented by Stuart Brown:

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Now You See It . . . Now You Still See It

I’ve been preoccupied the last couple of months with uprooting from the Seattle area and relocating in central Oregon, trying to build a new social network, and doing a bit of work retraining. I’ll pick up the account of my trip with Lucius eventually. Until then, I may post brief recollections. When my father died, I dreamed of him nearly every night. His leaving was a real trauma. Lucius’ death was different, which I marked with short, intense grief and then resignation. Lucius moved on, as he generally did from close friendships. You had to expect it.

Emotionally, I experience his death partly as his kiss-off. This may not make logical sense, but then, we’re not very logical creatures.

I dreamed of Lucius exactly once, a couple months ago. I had gone to the house of a mutual friend — it wasn’t clear whom — and found Lucius lying low: literally lying down, and physically low but still acting feisty. His “death” had been a stunt, much like the times in later years that he got on Facebook and described an exotic trip he was taking, when he was actually writing from his apartment in Vancouver, Washington, or Portland, Oregon. (He did this to keep up a pretense of good health, and to discourage people from contacting him while he struggled, with increasing difficulty, to work.)

“I thought you were dead,” I told him.

“Nah, I’ve just been really sick.” He didn’t even bother to look sheepish, which was true to our relationship. A couple years into knowing Lucius I ceased to make an issue of his duplicity. I knew that he knew that I usually knew, and by unspoken agreement I didn’t get indignant and he didn’t act guilty.

I have not dreamt of him since. This encounter seems to have settled things between us: he’s not alive, but I don’t get to contradict him or make an issue of it. It’s the last straw.

I’m not indignant; it makes me smile, actually.

All that really has nothing to do with my real purpose here, so thanks for indulging me. Shortly after Lucius died, I relayed some writing advice of his on Litropolis.com (community.electricstory.com). I’d been meaning to repost it here.

* * *

4/23/2014

In a recent thread on LinkedIn concerning the expression “show versus tell” in fiction writing, many contributors insisted that showing is dramatizing information rather than relating it and gave examples of their writing where they used sensory detail. Lucius Shepard emphasized to me that the point is not showing versus telling. It’s leaving readers with the impression that they have seen. So the advice in the thread was on the mark but missed the larger point. One guy was criticized for using technical detail in dramatizing a plane malfunction, but for me the example worked because technical detail compels the reader’s attention up to a point, and focusing on it during a crisis teases readers with what they’re not seeing, and so makes them do the work of envisioning it themselves.

Lucius was known for his ornate prose, but he was also a very efficient writer. For him, writing was a magic trick, and creating the impression of having seen demands different sleights of hand. For instance, he would often try to open the reader up to suggestion and describe one thing and then say (tell) that another unrelated thing was like it. Lucius read me a passage to illustrate. I can’t quite remember it, but it seems it went something like this: “The building hall was shabby, the flowered wallpaper peeled back to expose stained plaster. The man in the elevator was similarly decrepit and unkempt.” He didn’t describe the man in the elevator, but you can probably see him anyway. Another trick he used in order to dispense with having to describe something was appealing to “common knowledge,” even if it wasn’t common at all, because the reader will do the work of imagining something if he thinks he should have it in his repertoire; for instance: “The painting rested in one of those antique gilt frames that seems to occupy the attic of everyone’s maiden aunt.” Sometimes instead of “showing,” you want to give the readers a subliminal nudge to do the work themselves.

Posted in Lucius Shepard, Writing, Writing that Moves | Tagged , , | 3 Comments

Vampires, and Worse

Tess said, “I summon light and jump!”

“You hear the baron yell as he leaps. A ball of pale, heatless flame appears in your fist, and Arslan and Dirk are beside you. Your arm is covered in insects. They tear at your flesh and sting. Arslan’s beating at his face and arms with one hand and slashes out wildly with his scimitar.”

Tess said, “We jump already!”

Curt said, “Do we have to roll or something? C’mon!”

Steve enjoyed prolonging the suspense. “Megaera, you catch a flash of Arslan’s wide, crazed eyes, before you hop onto the parapet, just in time. The insect cloud shifts forward right where you were.”

More

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Unfriending People on Facebook

I unfriended this jerk on Facebook today. He was hitting me with some PC/right-wing/left-wing bullshit and…

No, actually I didn’t. I’ve got over 750 connections on Facebook, and I’ve never unfriended anyone other than strangers clearly looking to scam me. I’ve been unfriended by several people I’ve known a long time, and damn it’s disappointing. I’ve taken some hard hits on Facebook, but I don’t unfriend because it seems a retreat and a capitulation. When people are rude, I assume I’ve pushed their buttons; I’m usually sorry for having provoked them. I’d certainly unfriend a person who hounded me, but no one has, and this isn’t too surprising: public Facebook threads aren’t good for harassment. My reasonable friends will mock and otherwise attack provocateurs and wear down all but the most clueless and sociopathic. I would unfriend someone who stubbornly defended cruelty or discrimination, but, again, I can’t say I’ve really had the opportunity.

Some friends post a lot of what I’d call bullshit, not because it’s provocative but because it strikes me as facile or naïve, and a waste of my attention. No need to unfriend these people; it’s easy to set the option to filter out their posts. Unfriending people with whom you’re acquainted is a form of shunning. Some will blow it off, and others will be deeply hurt, depending on how they perceive your relationship. Why take this hateful step? I’ve come to value the opinions of people who don’t agree with me. Sure I can get angry, but that’s an opportunity for self-reflection and mental exercise.

I’ve read many posts announcing and rationalizing unfriending, and mostly the arguments seem good. Of course, they present only one side, but there clearly are legitimate reasons to break a connection. Generally, though, unfriending those you’ve known a while is crap. True liberals who respect science and logical argument don’t use social media to cocoon themselves in agreement. That’s what reactionaries do, and they’re all over the political spectrum.

Posted in Politics, Social Media, Uncategorized, Writing | 2 Comments

Dungeons, Dragons, Oblimids, and Archetypes: What You’ll Find Here

Geeky stuff, mostly. I’m an editor, student of multiple languages, gamer, and software developer, interested in science and especially evolution and its products, from strange creatures to the even stranger human mind. I’ve worked for Wizards of the Coast and Microsoft Games, among other entertainment companies, and I run ElectricStory.com, an e-publisher and software development firm.

I’m also a writer, and I started this blog to explore the things I like to put into my fiction. If you like what you read here, maybe you’ll enjoy spending time with my characters and stories too. 

Posted in Evo Psych, Games, Monsters | 1 Comment